Thursday, April 29, 2010
General
http://features.cgsociety.org/story_custom.php?story_id=5006&referer=rss
http://www.3dlinks.com/oldsite/tutorials_Zbrush.cfm
http://www.cgarena.com/freestuff/tutorials/harshvideos/tut1.html
http://forums.cgsociety.org/showthread.php?t=200732
http://forums.cgsociety.org/archive/index.php/t-21353.html
http://forums.cgsociety.org/archive/index.php/t-551862.html
http://www.cgcookie.com/articles/2008/10/20/tutorial-creating-fast-and-easy-hair-using-maya-fur
http://www.vfxtalk.com/forum/demo-reel-frame-size-codec-t12806.html
http://www.wonderhowto.com/how-to/video/how-to-place-eyes-in-your-characters-using-zbrush-3-1-196750/
http://www.myinkblog.com/tutorials/creating-a-realistic-wood-texture-using-photoshop/
http://www.howtodrawmanga.com/howtodraw/jdillon/clothing1.html
http://www.pixologic.com/docs/index.php/Materials_and_SubTools
http://www.tutorialized.com/view/tutorial/Final-Gathering-in-Maya-MentalRay/24520
http://www.mayamodeling.com/
http://photoshopcontest.com/tutorials/27/more-texturing.html
http://animation.about.com/od/recommendedreading/qt/codecs.htm
http://www.pixologic.com/docs/index.php/Paint_It%21
http://tutorialoutpost.com/tutorials/photoshop/textures-patterns
http://www.quantumpetshop.com/tutorials/stars.asp
http://www.3dtutorialzone.com/tutorial?id=11
http://www.lugher3d.com/maya-forum/lighting-and-shaders/mia-material-8.5-presets-download.html
http://ashutoshjha.org/featured-articles/wireframe-render-in-maya.html
http://www.sjdigitalsculptor.com/3.tutorials/tutorial_3/SJ_Modeling_Tutorial_XSI5.pdf
http://www.thegnomonworkshop.com/store/product/339/
http://www.sosnewbie.com/en/photoshop/photoshop-tutorial-digital-drawing/
http://psd.tutsplus.com/tutorials-effects/the-ultimate-wood-texture-tutorial/
http://www.game-artist.net/forums/support-tech-discussion/2935-tutorial-creating-wireframe-renders-maya.html
http://www.youtube.com/watch?v=vcNnCCpNaco
http://moonlitbasement.com/blog/wireframe-rendering-in-maya-tutorial-part-one/
http://sebleg.free.fr/tutorials/zbaking.html
http://www.iddevnet.com/quake4/ArtReference_CreatingModels
http://forums.cgsociety.org/showthread.php?threadid=7228
http://en.9jcg.com/featured_artists/paul_tosca/low_poly_game_character_hair_1.php
http://www.zbrushcentral.com/showthread.php?t=77107
http://www.zbrushcentral.com/showthread.php?t=20370
http://www.evermotion.org:8080/exclusiv/Normal_maps/NORMAL_MAPS.pdf
http://www.phungdinhdung.org/Realistic_face_modeling_by_PhungDinhDzung.htm
http://www.zbrushcentral.com/showthread.php?t=44876
http://boards.polycount.net/showthread.php?t=48305&highlight=poly+flow
http://www.reallusion.com/developer/whitepaper/Zbrush_Pipeline/index.htm
http://www.zbrushcentral.com/printthread.php?t=66066&page=2&pp=15
http://digitaltutors.com/09/training.php?cid=29&pid=3461
http://www.gamasutra.com/view/feature/2071/uv_mapping_tips_and_tricks.php?page=2
http://www.houseoftutorials.net/
http://www.wonderhowto.com/how-to/video/how-to-unwrap-uv-s-to-a-zbrush-model-in-blender-196565/
http://3dtotal.com/team/Tutorials_3/basketball_player/the_basketball_player01.php
http://boards.polycount.net/showthread.php?t=60515&highlight=game+character+uv+maps
http://vimeo.com/5734031
http://boards.polycount.net/showthread.php?t=66356&highlight=game+character+uv+maps
http://www.gamedev.net/columns/events/gdc2006/article.asp?id=659
http://forums.cgsociety.org/archive/index.php/t-41441.html
http://www.zbrushcentral.com/showthread.php?t=41498
http://www.zbrushcentral.com/printthread.php?t=73403
http://www.zbrushcentral.com/showthread.php?t=47232&page=2
http://www.antonkozlov.com/Tutorials/xNormal.html
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiCP_fCw33YXdKPOGyNX1Q2saXGzkNHUkFQAnVGBTrL8o6SgfnvVNMYMLrzu0Fo0dEQCNW5q9mhf9zBTQMxnzdM58SZNsMAC99iE3t4ga8hLL16O775f8k2STLlCYfIT8bnntindpxhX6v/s1600/10.jpg
http://eat3d.com/free_ue3_turntable_rotate
http://eat3d.com/free_zbrush_xnormal_pipe
http://www.zbrushcentral.com/showthread.php?t=65615
http://www.game-artist.net/forums/support-tech-discussion/4507-zbrush-maya-normal-mapping.html
http://www.videocopilot.net/tutorials/
http://en.9jcg.com/comm_pages/blog_content-art-180.htm?PHPSESSID=8f8d11a0587bfec0aede65d0f4a794d8
http://www.3dtotal.com/team/Tutorials_3/makingof_prince_nytael/prince_nytael01.php
http://www.3dk.org/tutorial/Video-Tutorial-Modeling-Female-Face.html
http://www.3dtotal.com/team/Tutorials_3/making_of_female_zombie/female_zombie01.php
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinIa2T8yu2mtF3fxaH2l9vFsP6yv3CC8HvDll7oz32e82Qvb3g3Yjl7T4UramYFfkINORvkaOvUhON8jFJ36np2Is8iMXvki61lcwpLwD249eN_tzdJzLOxWWIi6jXPzUEpDvS7PzbAnM/s1600-h/reprotut.gif
http://boards.polycount.net/showthread.php?t=51088
http://www.gameartisans.org/gamecon/tutorials/tut_3.htm
http://www.poopinmymouth.com/tutorial/tutorial.htm
http://www.bencloward.com/resources.shtml
http://developer.nvidia.com/object/MayaCgPlugin.html
http://developer.nvidia.com/object/cg_toolkit_1_1.html
http://www.game-artist.net/forums/support-tech-discussion/9308-going-batshit-insane-normal-maps.html
http://www.svartberg.com/tutorials/article_normalmaps/normalmaps.html
http://www.bencloward.com/tutorials_normal_maps12.shtml
http://www.cgarena.com/freestuff/tutorials/max/paragalis/index.html
http://www.3dkingdoms.com/tutorial.htm
http://norman3d.com/blog/?p=11
http://developer.nvidia.com/object/photoshop_dds_plugins.html#downloads
http://www.cadenzainteractive.com/SolSurvivor/index.php?option=com_content&view=article&id=6:artblog1&catid=3:art-department&Itemid=5
http://www.pixologic.com/interview/
http://www.giantbomb.com/forums/off-topic/31/tutorial-how-to-create-assets-for-a-next-gen-game-intro/260893/
http://www.giantbomb.com/profile/warxsnake/blog/
http://www.leighvanderbyl.com/tutorials.html
http://wiki.polycount.net/
http://itchstudios.com/psg/art_tut.htm
http://www.itchy-animation.co.uk/tutorials/light01.htm
http://www.3dm3.com/tutorials/maya/texturing/index6.php
http://www.3dm3.com/tutorials/maya/character/index6.php
http://pioroberson.com/tuts/tut_texturing_tricks.htm
http://boards.polycount.net/showthread.php?t=45485
http://www.iddevnet.com/quake4/ArtReference_CreatingModels#head-4152af2ebdcdf51e21eaf84fd7ea3f511a7a1fab
http://www.pinwire.com/articles/26/1/Generating-High-Fidelity-Normal-Maps-with-3-D-Software/Page1.html
http://boards.polycount.net/showthread.php?t=48294
http://www.twcenter.net/wiki/Shaders
http://boards.polycount.net/showthread.php?t=49920
http://www.iddevnet.com/quake4/ArtReference_SpecularMaps
http://www.scribd.com/doc/3582269/ZBrush-Character-Creation
http://www.zbrushcentral.com/showthread.php?t=33615&page=6&pp=15
http://www.zbrushcentral.com/showthread.php?t=35229
http://www.pixero.com/downloads.html
http://www.headus.com/au/samples/norm-MR/
http://forums.cgsociety.org/showpost.php?p=2952614&postcount=3
http://themetoday.com/2009/05/18/photoshop-hair-brushes-collection/
http://eat3d.com/forum/art-gallery/problem-normal-map
http://boards.polycount.net/showthread.php?t=48305&page=11
http://bighouse.bungie.org/killingtime/Help_Schtuff/Glow_Maps.html
http://korana.elricm.com/Tutorials_Glow_Mapping.htm
http://www.gameartisans.org/forums/archive/index.php/t-392.html
http://www.katsbits.com/htm/tutorials/oblivion_parallax_maps_understanding.htm
http://www.portrait-artist.org/face/structure.html
http://developer.nvidia.com/object/udk.html
http://eat3d.com/free_ue3_import
http://waylon-art.com/LearningUnreal/UE3-07-ImportingMeshes.htm
http://cryrid.com/art/?p=40
http://www.tweakguides.com/UT3_8.html
http://mentalraytips.blogspot.com/
http://www.game-artist.net/forums/support-tech-discussion/8110-unreal-3-double-sided-polys.html
http://waylon-art.com/LearningUnreal/UE3-12-MaterialBasics2.htm
http://www.hourences.com/book/tutorialsindex.htm
http://forums.epicgames.com/archive/index.php/t-584135.html
http://www.linkedin.com/groupAnswers?discussionID=11781504&viewQuestionAndAnswers=&gid=46938&trk=EML_anet_qa_ttle-cnhOon0JumNFomgJt7dBpSBA
http://vimeo.com/5660045
http://utmapping.wikidot.com/unrealed-reference
http://www.8monkeylabs.com/technology
http://boards.polycount.net/showthread.php?t=61346
http://www.digitalcanvas.net16.net/index.htm
http://www.gamasutra.com/features/20061019/kojesta_01.shtml
http://racer445.com/
http://dl.dropbox.com/u/448179/GA/GA%20other/chips.jpg
http://www.boydlake.com/tutorials/modeling/modeling01.htm
http://www.eyesontutorials.com/articles/1729/1/Character-Concept-Art-Illustration/Page1.html
http://www.max3dmodels.com/zbrush-hard-surface-sculpting-mike-jensen.html
http://boards.polycount.net/showpost.php?p=1089546&postcount=1121
http://www.pixologic.com/docs/index.php/Recording_A_Turntable
http://www.squidoo.com/youtuberight
http://downloads.gamedev.net/pdf/bitgi.pdf
http://3dessentials.com/tutorials/learn-the-inorganic-modeling-fundamentals-in-3ds-max-with-hard-suface-modeling-guru-grant-warwick-part-1/
http://www.tutorialboard.net/making-hadron-grant-warwick/
http://features.cgsociety.org/story_custom.php?story_id=4006&referer=rss
http://www.3dlinks.com/oldsite/tutorials_Zbrush.cfm
http://www.cgarena.com/freestuff/tutorials/harshvideos/tut1.html
http://forums.cgsociety.org/showthread.php?t=200732
http://forums.cgsociety.org/archive/index.php/t-21353.html
http://forums.cgsociety.org/archive/index.php/t-551862.html
http://www.cgcookie.com/articles/2008/10/20/tutorial-creating-fast-and-easy-hair-using-maya-fur
http://www.vfxtalk.com/forum/demo-reel-frame-size-codec-t12806.html
http://www.wonderhowto.com/how-to/video/how-to-place-eyes-in-your-characters-using-zbrush-3-1-196750/
http://www.myinkblog.com/tutorials/creating-a-realistic-wood-texture-using-photoshop/
http://www.howtodrawmanga.com/howtodraw/jdillon/clothing1.html
http://www.pixologic.com/docs/index.php/Materials_and_SubTools
http://www.tutorialized.com/view/tutorial/Final-Gathering-in-Maya-MentalRay/24520
http://www.mayamodeling.com/
http://photoshopcontest.com/tutorials/27/more-texturing.html
http://animation.about.com/od/recommendedreading/qt/codecs.htm
http://www.pixologic.com/docs/index.php/Paint_It%21
http://tutorialoutpost.com/tutorials/photoshop/textures-patterns
http://www.quantumpetshop.com/tutorials/stars.asp
http://www.3dtutorialzone.com/tutorial?id=11
http://www.lugher3d.com/maya-forum/lighting-and-shaders/mia-material-8.5-presets-download.html
http://ashutoshjha.org/featured-articles/wireframe-render-in-maya.html
http://www.sjdigitalsculptor.com/3.tutorials/tutorial_3/SJ_Modeling_Tutorial_XSI5.pdf
http://www.thegnomonworkshop.com/store/product/339/
http://www.sosnewbie.com/en/photoshop/photoshop-tutorial-digital-drawing/
http://psd.tutsplus.com/tutorials-effects/the-ultimate-wood-texture-tutorial/
http://www.game-artist.net/forums/support-tech-discussion/2935-tutorial-creating-wireframe-renders-maya.html
http://www.youtube.com/watch?v=vcNnCCpNaco
http://moonlitbasement.com/blog/wireframe-rendering-in-maya-tutorial-part-one/
http://sebleg.free.fr/tutorials/zbaking.html
http://www.iddevnet.com/quake4/ArtReference_CreatingModels
http://forums.cgsociety.org/showthread.php?threadid=7228
http://en.9jcg.com/featured_artists/paul_tosca/low_poly_game_character_hair_1.php
http://www.zbrushcentral.com/showthread.php?t=77107
http://www.zbrushcentral.com/showthread.php?t=20370
http://www.evermotion.org:8080/exclusiv/Normal_maps/NORMAL_MAPS.pdf
http://www.phungdinhdung.org/Realistic_face_modeling_by_PhungDinhDzung.htm
http://www.zbrushcentral.com/showthread.php?t=44876
http://boards.polycount.net/showthread.php?t=48305&highlight=poly+flow
http://www.reallusion.com/developer/whitepaper/Zbrush_Pipeline/index.htm
http://www.zbrushcentral.com/printthread.php?t=66066&page=2&pp=15
http://digitaltutors.com/09/training.php?cid=29&pid=3461
http://www.gamasutra.com/view/feature/2071/uv_mapping_tips_and_tricks.php?page=2
http://www.houseoftutorials.net/
http://www.wonderhowto.com/how-to/video/how-to-unwrap-uv-s-to-a-zbrush-model-in-blender-196565/
http://3dtotal.com/team/Tutorials_3/basketball_player/the_basketball_player01.php
http://boards.polycount.net/showthread.php?t=60515&highlight=game+character+uv+maps
http://vimeo.com/5734031
http://boards.polycount.net/showthread.php?t=66356&highlight=game+character+uv+maps
http://www.gamedev.net/columns/events/gdc2006/article.asp?id=659
http://forums.cgsociety.org/archive/index.php/t-41441.html
http://www.zbrushcentral.com/showthread.php?t=41498
http://www.zbrushcentral.com/printthread.php?t=73403
http://www.zbrushcentral.com/showthread.php?t=47232&page=2
http://www.antonkozlov.com/Tutorials/xNormal.html
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiCP_fCw33YXdKPOGyNX1Q2saXGzkNHUkFQAnVGBTrL8o6SgfnvVNMYMLrzu0Fo0dEQCNW5q9mhf9zBTQMxnzdM58SZNsMAC99iE3t4ga8hLL16O775f8k2STLlCYfIT8bnntindpxhX6v/s1600/10.jpg
http://eat3d.com/free_ue3_turntable_rotate
http://eat3d.com/free_zbrush_xnormal_pipe
http://www.zbrushcentral.com/showthread.php?t=65615
http://www.game-artist.net/forums/support-tech-discussion/4507-zbrush-maya-normal-mapping.html
http://www.videocopilot.net/tutorials/
http://en.9jcg.com/comm_pages/blog_content-art-180.htm?PHPSESSID=8f8d11a0587bfec0aede65d0f4a794d8
http://www.3dtotal.com/team/Tutorials_3/makingof_prince_nytael/prince_nytael01.php
http://www.3dk.org/tutorial/Video-Tutorial-Modeling-Female-Face.html
http://www.3dtotal.com/team/Tutorials_3/making_of_female_zombie/female_zombie01.php
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinIa2T8yu2mtF3fxaH2l9vFsP6yv3CC8HvDll7oz32e82Qvb3g3Yjl7T4UramYFfkINORvkaOvUhON8jFJ36np2Is8iMXvki61lcwpLwD249eN_tzdJzLOxWWIi6jXPzUEpDvS7PzbAnM/s1600-h/reprotut.gif
http://boards.polycount.net/showthread.php?t=51088
http://www.gameartisans.org/gamecon/tutorials/tut_3.htm
http://www.poopinmymouth.com/tutorial/tutorial.htm
http://www.bencloward.com/resources.shtml
http://developer.nvidia.com/object/MayaCgPlugin.html
http://developer.nvidia.com/object/cg_toolkit_1_1.html
http://www.game-artist.net/forums/support-tech-discussion/9308-going-batshit-insane-normal-maps.html
http://www.svartberg.com/tutorials/article_normalmaps/normalmaps.html
http://www.bencloward.com/tutorials_normal_maps12.shtml
http://www.cgarena.com/freestuff/tutorials/max/paragalis/index.html
http://www.3dkingdoms.com/tutorial.htm
http://norman3d.com/blog/?p=11
http://developer.nvidia.com/object/photoshop_dds_plugins.html#downloads
http://www.cadenzainteractive.com/SolSurvivor/index.php?option=com_content&view=article&id=6:artblog1&catid=3:art-department&Itemid=5
http://www.pixologic.com/interview/
http://www.giantbomb.com/forums/off-topic/31/tutorial-how-to-create-assets-for-a-next-gen-game-intro/260893/
http://www.giantbomb.com/profile/warxsnake/blog/
http://www.leighvanderbyl.com/tutorials.html
http://wiki.polycount.net/
http://itchstudios.com/psg/art_tut.htm
http://www.itchy-animation.co.uk/tutorials/light01.htm
http://www.3dm3.com/tutorials/maya/texturing/index6.php
http://www.3dm3.com/tutorials/maya/character/index6.php
http://pioroberson.com/tuts/tut_texturing_tricks.htm
http://boards.polycount.net/showthread.php?t=45485
http://www.iddevnet.com/quake4/ArtReference_CreatingModels#head-4152af2ebdcdf51e21eaf84fd7ea3f511a7a1fab
http://www.pinwire.com/articles/26/1/Generating-High-Fidelity-Normal-Maps-with-3-D-Software/Page1.html
http://boards.polycount.net/showthread.php?t=48294
http://www.twcenter.net/wiki/Shaders
http://boards.polycount.net/showthread.php?t=49920
http://www.iddevnet.com/quake4/ArtReference_SpecularMaps
http://www.scribd.com/doc/3582269/ZBrush-Character-Creation
http://www.zbrushcentral.com/showthread.php?t=33615&page=6&pp=15
http://www.zbrushcentral.com/showthread.php?t=35229
http://www.pixero.com/downloads.html
http://www.headus.com/au/samples/norm-MR/
http://forums.cgsociety.org/showpost.php?p=2952614&postcount=3
http://themetoday.com/2009/05/18/photoshop-hair-brushes-collection/
http://eat3d.com/forum/art-gallery/problem-normal-map
http://boards.polycount.net/showthread.php?t=48305&page=11
http://bighouse.bungie.org/killingtime/Help_Schtuff/Glow_Maps.html
http://korana.elricm.com/Tutorials_Glow_Mapping.htm
http://www.gameartisans.org/forums/archive/index.php/t-392.html
http://www.katsbits.com/htm/tutorials/oblivion_parallax_maps_understanding.htm
http://www.portrait-artist.org/face/structure.html
http://developer.nvidia.com/object/udk.html
http://eat3d.com/free_ue3_import
http://waylon-art.com/LearningUnreal/UE3-07-ImportingMeshes.htm
http://cryrid.com/art/?p=40
http://www.tweakguides.com/UT3_8.html
http://mentalraytips.blogspot.com/
http://www.game-artist.net/forums/support-tech-discussion/8110-unreal-3-double-sided-polys.html
http://waylon-art.com/LearningUnreal/UE3-12-MaterialBasics2.htm
http://www.hourences.com/book/tutorialsindex.htm
http://forums.epicgames.com/archive/index.php/t-584135.html
http://www.linkedin.com/groupAnswers?discussionID=11781504&viewQuestionAndAnswers=&gid=46938&trk=EML_anet_qa_ttle-cnhOon0JumNFomgJt7dBpSBA
http://vimeo.com/5660045
http://utmapping.wikidot.com/unrealed-reference
http://www.8monkeylabs.com/technology
http://boards.polycount.net/showthread.php?t=61346
http://www.digitalcanvas.net16.net/index.htm
http://www.gamasutra.com/features/20061019/kojesta_01.shtml
http://racer445.com/
http://dl.dropbox.com/u/448179/GA/GA%20other/chips.jpg
http://www.boydlake.com/tutorials/modeling/modeling01.htm
http://www.eyesontutorials.com/articles/1729/1/Character-Concept-Art-Illustration/Page1.html
http://www.max3dmodels.com/zbrush-hard-surface-sculpting-mike-jensen.html
http://boards.polycount.net/showpost.php?p=1089546&postcount=1121
http://www.pixologic.com/docs/index.php/Recording_A_Turntable
http://www.squidoo.com/youtuberight
http://downloads.gamedev.net/pdf/bitgi.pdf
http://3dessentials.com/tutorials/learn-the-inorganic-modeling-fundamentals-in-3ds-max-with-hard-suface-modeling-guru-grant-warwick-part-1/
http://www.tutorialboard.net/making-hadron-grant-warwick/
http://features.cgsociety.org/story_custom.php?story_id=4006&referer=rss
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